Like the project you have created, really cool.
The title says it all, I'm playing with the armature. I see that you have linked armature to Skeleton, but I'm looking to set poses with the skin collection. I've followed a couple tutorials online that describe how to parent a mesh to armature. However, every time I use the automatic armature deform, the mesh does not deform correctly. I was hoping you could lend a little in-site on how you approached assigning the vertices for the skeleton to armature. I'm unsure of what steps I need to take in order to accomplish this task. Along with, if I'm over thinking this and its as simple as a few clicks.
Also using Ubuntu 20, blender 3.0